Tax System

Taxation System

ValkynRo's taxation system maintains economic balance and prevents inflation through carefully designed tax rates that apply equally to all players.

circle-info

Equal Taxation Policy: All players pay identical tax rates. No exemptions exist for VIP, donors, or any player group - ensuring fair play for everyone.

---

📊 Tax Rate Overview

Transaction Type
Tax Rate
Affected Party
Description

Player-to-Player Trades

10%

Sender

Tax deducted from zeny amount in direct trades

Merchant Vending Sales

10%

Seller

Tax deducted from seller's earnings

Merchant Direct Sales

10%

Seller

Tax deducted from seller's earnings

NPC Item Purchases

50%

Buyer

Tax added to total purchase price

NPC Equipment Sales

Fixed 10z

Seller

All equipment items sell for 10 zeny

NPC Low-Value Items

60% reduction

Seller

Items worth 1-499z get 40% of value

NPC High-Value Items

80% reduction

Seller

Items worth 500z+ get 20% of value

Storage Access

1,500z fixed

Player

Fee charged per storage access

Community Shop Top-Up

10% service fee

Buyer

Added to Valk Coin purchases

Community Shop Sales

10% service fee

Seller

Deducted from Valk Coin earnings

Currency Conversion

10%

Converter

Tax on Valk Coins ↔ Zeny conversions


💰 Detailed Tax Mechanics

Zeny Transaction Taxes (10%)

All zeny-based transactions are taxed at a uniform 10% rate to maintain economic stability.

Transaction
Tax Applied To
Example

Peer Trading

Zeny sent

1,000,000z → 900,000z received

Merchant Vending

Seller earnings

1,000,000z sale → 900,000z received

Merchant Selling

Seller earnings

500,000z sale → 450,000z received

NPC Transaction Taxes

NPC interactions have asymmetric tax structures to encourage player-to-player trading.

Transaction
Tax Structure
Example

Buying from NPCs

50% tax added

100,000z item → 150,000z total cost

Selling Equipment

Fixed 10z price

Any equipment → 10z regardless of value

Selling Consumables

60-80% reduction

1,000z item → 200-400z received

Community Shop Fees (Valk Coins)

Premium marketplace uses service fees instead of traditional taxes.

Action
Fee Structure
Example

Adding Valk Coins

10% service fee added

Buy 1,000 VC → Pay for 1,100 VC

Selling Items

10% fee on earnings

1,000 VC sale → 900 VC received

Currency Conversion Taxes

Converting between currencies incurs a 10% conversion tax in both directions.

Conversion Direction
Tax Applied
Example

Valk Coins → Zeny

10% of zeny value

1,000 VC → 900,000z received

Zeny → Valk Coins

10% of zeny value

1,000,000z → 900 VC received


🎯 Tax Calculation Examples

Zeny Transactions

NPC Transactions

Community Shop


📈 Economic Impact

Why These Taxes Exist

Purpose
Mechanism
Benefit

Inflation Control

Zeny removal through taxes

Maintains currency value

Trading Promotion

High NPC taxes

Encourages player-to-player economy

Fair Competition

Uniform rates

Equal opportunity for all players

Economic Stability

Multiple tax points

Prevents wealth concentration

Tax Efficiency Comparison

Method
Tax Rate
Effective Rate
Best For

Player Trading

10%

10%

General trading

Merchant Vending

10%

10%

Selling items

NPC Selling

60-80%

60-80%

Emergency sales only

Community Shop

10% service

10%

Premium items


💡 Tax Optimization Strategies

Strategy
Benefit
Implementation

Plan Large Trades

Minimize tax impact

Calculate tax before trading

Use Merchant Vending

Better returns than NPCs

10% vs 60-80% reduction

Batch Storage Access

Reduce storage fees

Access storage efficiently

Strategic Conversions

Avoid round-trip losses

Convert only when necessary


Related System
Connection
Learn More

Server Rates

Base earning rates

Server Rates

Economy Dashboard

Real-time economic monitoring

Economy Dashboard

Community Shop

Premium marketplace

Community Shop

Fair Play Policy

Equal treatment guarantee

Fair Play Policy


Taxation maintains economic balance. Trade wisely. 💰⚖️

Last updated